Old Server IPs
Started by [AoL]Demandred, Jun 10 2004 02:00 PM
9 replies to this topic
#1
Posted 10 June 2004 - 02:00 PM
Okay, we have a semi-decent listing of our servers, again, but only one public CS server for now. We're waiting on some other developments before putting another one up. This list might still change a bit fluidly in the upcoming weeks/months.
Here's the list:
_______________________________________________________________
--- Counter-Strike: Source Servers ---
1) Public
Server Name: [AoL] CS:Source House o' Lovin
Host: dew.armyofllamas.org:27020
IP: 63.238.72.28:27020
--- Counter-Strike Servers ---
1) Public
Server Name: ----- SERVER DOWN FOR NOW -----
Host: yes.armyofllamas.org:27015
IP: 63.238.72.26:27015
2) Private (password required to join)
Server Name: [AoL] 1.6 Match Server
Host: dew.armyofllamas.org:27015
IP: 63.238.72.28:27015
3) Private (password required to join)
Server Name: [AoL] 1.6 Match Server #2
Host: dew.armyofllamas.org:27030
IP: 63.238.72.28:27030
--- Natural Selection Server ---
4) Public
Server Name: [AoL] NS v3.0b4a (Combat Only)
Host: aol1.armyofllamas.org:27020
IP: 63.238.72.25:27020
--- Day of Defeat Server ---
5) Public
Server Name: [AoL] DoD v1.2
Host: aol1.armyofllamas.org:27017
IP: 63.238.72.25:27017
--- Unreal Tournament 2004 Server ---
6) Public
Server Name: [AoL] House o' Lovin
Host: aol2.armyofllamas.org:7777:7787
IP: 63.238.72.27:7777:7787
_______________________________________________________________
Please stay tuned for any changes. Thanks for playing on our servers, and everybody have fun.
Thanks,
[AoL]Demandred
Here's the list:
_______________________________________________________________
--- Counter-Strike: Source Servers ---
1) Public
Server Name: [AoL] CS:Source House o' Lovin
Host: dew.armyofllamas.org:27020
IP: 63.238.72.28:27020
--- Counter-Strike Servers ---
1) Public
Server Name: ----- SERVER DOWN FOR NOW -----
Host: yes.armyofllamas.org:27015
IP: 63.238.72.26:27015
2) Private (password required to join)
Server Name: [AoL] 1.6 Match Server
Host: dew.armyofllamas.org:27015
IP: 63.238.72.28:27015
3) Private (password required to join)
Server Name: [AoL] 1.6 Match Server #2
Host: dew.armyofllamas.org:27030
IP: 63.238.72.28:27030
--- Natural Selection Server ---
4) Public
Server Name: [AoL] NS v3.0b4a (Combat Only)
Host: aol1.armyofllamas.org:27020
IP: 63.238.72.25:27020
--- Day of Defeat Server ---
5) Public
Server Name: [AoL] DoD v1.2
Host: aol1.armyofllamas.org:27017
IP: 63.238.72.25:27017
--- Unreal Tournament 2004 Server ---
6) Public
Server Name: [AoL] House o' Lovin
Host: aol2.armyofllamas.org:7777:7787
IP: 63.238.72.27:7777:7787
_______________________________________________________________
Please stay tuned for any changes. Thanks for playing on our servers, and everybody have fun.
Thanks,
[AoL]Demandred
#2
Posted 24 August 2004 - 02:06 PM
NOTICE:
There will soon be quite a few server changes, and the ETA, while uncertain, is probably within a week, at most.
Changes coming:
The standard CS server will be replaced with a CS:War3 server
NS will get beefed up with some new plugins, most of which will be eye candy (something to show % of hive/cc/armory/etc) . . . And I'm considering putting on a selfweld module, so that you can weld your own armor - I'm going to leave this topic open for now, and we would welcome some input back into what you'd like to see on the NS:CO server (don't ask for Cheesy's respawn system - that was tried for a while, and overall it's not a good thing, we feel - however, a new spawn system is still being developed, hopefully, and might happen eventually). There might be consideration on something like a slight level allowance increase, or perhaps a plugin that checks your level when you join/die and makes sure you are keeping up with your teammates a bit . . .
ALL servers are being converted to a new administration system, soon, and hopefully these changes occur without any problems.
Begin input now:
There will soon be quite a few server changes, and the ETA, while uncertain, is probably within a week, at most.
Changes coming:
The standard CS server will be replaced with a CS:War3 server
NS will get beefed up with some new plugins, most of which will be eye candy (something to show % of hive/cc/armory/etc) . . . And I'm considering putting on a selfweld module, so that you can weld your own armor - I'm going to leave this topic open for now, and we would welcome some input back into what you'd like to see on the NS:CO server (don't ask for Cheesy's respawn system - that was tried for a while, and overall it's not a good thing, we feel - however, a new spawn system is still being developed, hopefully, and might happen eventually). There might be consideration on something like a slight level allowance increase, or perhaps a plugin that checks your level when you join/die and makes sure you are keeping up with your teammates a bit . . .
ALL servers are being converted to a new administration system, soon, and hopefully these changes occur without any problems.
Begin input now:
#3
Posted 24 August 2004 - 03:06 PM
1) isn't dod 1.3 now?
2) War3 original or War3 expansion thing?
3) War3 will be fast xp?
4) How come i always see match server 2 not responding and i can join the pub server?
5) will l2d have creating vote access again?
6) will the war3 basically be what it once was (including maps and what not) ?
2) War3 original or War3 expansion thing?
3) War3 will be fast xp?
4) How come i always see match server 2 not responding and i can join the pub server?
5) will l2d have creating vote access again?
6) will the war3 basically be what it once was (including maps and what not) ?
#4
Posted 24 August 2004 - 03:28 PM
L2D|koshiru, on Aug 24 2004, 03:06 PM, said:
1) have no idea - dod isn't my specialty - I'll talk to lucky about it
2) war3 original
3) not sure yet - probably fast, but I'm going to suggest saved (if the sql stuff works right)
4) match server 2 is down so that the cs:s beta server can run
5) not sure
6) basically, but with some minor/major changes
#5
Posted 24 August 2004 - 04:41 PM
Is CS:S server up right now? Its not showing up on my server list.
I was minding my own business on warsong, whn Bob The BURRITO decided to take it upon himself to attach his goblin jumpercables to my nutsacks, and jumpstarted me. This was cause for great concern, as I am a zombie, and QUITE flammable. -yogi
http://armorylite.co...edenar/ozaleid/
http://armorylite.co...edenar/ozaleid/
#7
Posted 24 August 2004 - 05:15 PM
[AoL said:
It seems to be running fine . . .
Make sure using correct IP?
63.238.72.28:27020
-edit-
just checked to be sure, and I found the server from in cs:s beta client - so it's running fine
Edited by [AoL]Demandred, 24 August 2004 - 05:17 PM.
#8
Posted 24 August 2004 - 08:11 PM
Did Ren give us rcon on the Source server yet?
Trying to regulate pricks is hard to do without admin...
DoD server is now 1.3, it was updated, the name maybe incorrect though. PTB may also be required on the DoD server to prevent stackage. I had to deal with a 11 on 8 there awhile ago.
Trying to regulate pricks is hard to do without admin...
DoD server is now 1.3, it was updated, the name maybe incorrect though. PTB may also be required on the DoD server to prevent stackage. I had to deal with a 11 on 8 there awhile ago.
[insert witty signature here]
#9
Posted 24 August 2004 - 11:17 PM
I honestly wouldn't even worry about trying to regulate the cs:s server - it won't be around much longer, anyway.
When HL2 hits, I'll be gone a while playing the game WITHOUT cheating all the way through. If I can still redeem my free copy, that is
/me still needs to mail all that stuff in to redeem it
When HL2 hits, I'll be gone a while playing the game WITHOUT cheating all the way through. If I can still redeem my free copy, that is
/me still needs to mail all that stuff in to redeem it
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users





















