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#1 CF|Punisher

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Posted 18 March 2005 - 06:40 PM

I've noticed that the server takes quite a while to come back up after a crash (10+ mins) sometimes. You may want to look into using ServerDoc (it's free) to restart the server after a crash. I use it on my clans NS server and would recommend it to any server admin out there.

ServerDoc

If you have any questions on how to set it up, let me know.
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#2 [AoL]LuckyJ

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Posted 29 March 2005 - 10:42 PM

Thanks for the suggestion, but I didn't even get it to work and I hate it. Just looking through the documentation and attempting to learn how to configure it gave me a headache. What were these people thinking?

So, I'm in the process of writing my own. I have an initial capability (starts and restarts the server, waiting the for process to fully die before restarting), but it not threaded yet so the main app doesn't respond when the server is spawned lol.

I should have a new server restart solution in place this weekend.

#3 CF|Punisher

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Posted 29 March 2005 - 11:47 PM

I use desktop shortcuts on my clans dedicated system for our servers. I attempted to use the GUI only to get a headache from it. So I switched to the command line options instead.

What the desktop shortcut looks like and what each part does.
C:\serverdoc\serverdoc.exe /RD15 c:\hlserver\hlds.exe -game ns -maxplayers 20 +map ns_veil -console +ip 38.113.32.246 -port 27015 +mapchangecfgfile server.cfg


Path to the executable
C:\serverdoc\serverdoc.exe

15 second restart delay
/RD15

Path to the HLDS executable
c:\hlserver\hlds.exe

Telling it to run the NS server
-game ns

20 slots for the server
-maxplayers 20

The map to run when it re/starts up
+map ns_veil

Use the console mode instead of the GUI
-console

Bind the HLDS to this IP and Port
+ip 38.113.32.246 -port 27015

Ensuring that the server.cfg is executed on re/start
+mapchangecfgfile server.cfg


Here's what yours may look like:
[CODE]C:\serverdoc\serverdoc.exe /RD15 c:\hlserver\hlds.exe -game ns -maxplayers 20 +map co_pulse -console +ip 63.238.72.25 -port 27020 +mapchangecfgfile server.cfg
Give that a shot and let me know how it goes. If it works, then you won't have to code your own. :)
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#4 [AoL]LuckyJ

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Posted 30 March 2005 - 12:25 PM

Wow, thanks for that info. But I'm still mad at them and just finished threading the server instances, so I'm probably going to stick with mine just because. :) lol

#5 CF|Punisher

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Posted 30 March 2005 - 01:25 PM

:) :whip: :wine:
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#6 [AoL]Demandred

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Posted 31 March 2005 - 06:57 PM

[AoL]LuckyJ, on Mar 30 2005, 11:25 AM, said:

Wow, thanks for that info. But I'm still mad at them and just finished threading the server instances, so I'm probably going to stick with mine just because. :) lol

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LOL
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#7 CF|Punisher

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Posted 31 March 2005 - 07:03 PM

I think you need to work on your server threading. The server has been down for nearly 20 hours now.
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#8 [AoL]LuckyJ

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Posted 01 April 2005 - 12:45 AM

Heh, blame Dem :)

j/k

I don't have the new restart program in place and I left it down so Dem could get to it to see what happened. I'll be putting the new restart program on tomorrow sometime....

#9 Crow

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Posted 03 April 2005 - 04:30 AM

What do you guys use to access the server computer? RealVNC? That's the best program I've used. I co-own a server for a different game. The server (well, not the computer itself, but the program) crashes quite often due to all the customizing we've done. I use VNC to hop onto it real quick. It works like a damn charm. Also, we use WinPOL Restart (I think that's what it's called) to restart our server in case it crashed (again, the program, not the computer). Only problem with that is sometimes it starts up two of the programs instead of one :-P





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